

* Please note that we used Nvidia's Geforce 419.35 Driver for our Shadow of the Tomb Raider testing. Today we will see how DLSS impacts the graphical quality of Shadow of the Tomb Raider, and how much performance the feature can claw back on some of our RTX series graphics cards.Īre you ready to see the Ray Traced Shadows of the Tomb Raider? Please head over to the next page as we start our full RTX performance and graphical analysis. In recent weeks, DLSS has gotten a bad name for reductions in in-game image quality, with final images being more blurred than native resolution images in games such as Battlefield V and Metro Exodus. RTX Ray Traced Shadows are now available within Shadow of the Tomb Raider alongside the company's DLSS (Deep Learning Super Sampling) technology, with Ray Traced Shadows promising to boost the game's graphical quality while DLSS promises to increase the game's framerate. Now that Ray Traced Shadows are available within Shadow of the Tomb Raider, our question has become, "can the full game live up to that initial demo?" We also offer a Very High preset aimed at users well above recommended spec or those who wish to trade framerate for image quality. Ubuntu 20.10 - 5.11.0-051100rc2daily20210108-generic - GNOME Shell 3.38.1. At recommended spec (Windows 10 64-bit, Intel Core i7 4770K 3.40 Ghz or AMD R圓.20 Ghz, 16 GB RAM, Nvidia GTX 1060 6GB or AMD Radeon RX 480 8GB) we recommend HIGH settings at an average of 60 fps/1080p. It was hard not to be impressed by what was being shown, with shadows being cast in all directions from point lights, while other shadows moved and changed as scene lighting was adjusted. AMD Ryzen 9 5950X 16-Core - ASUS ROG CROSSHAIR VIII HERO - AMD Starship. When Nvidia first showcased their RTX series of graphics cards, the company has Nixxes take the stage and showcase Shadow of the Tomb Raider and an early implementation of Ray Traced Shadows, a new graphical feature that's only possible within the game through the company's ray tracing technology. This video shows all death scenes (brutal death animations) of Lara Croft in Rise of the Tomb Raider, and recorded in 1440p QHD 60FPS with no commentary.
